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+// conway's life on a 10 x 20 torus, with typed 2d arrays in a struct.
+// a glider walks diagonally and wraps around the edges.
+const H = 10, W = 20;
+struct board { [10][20]int c; };
+
+int get(board* b, int y, int x) { return b.c[(y + H) % H][(x + W) % W]; }
+fn step(board* from, board* to) {
+ for (int y = 0; y < H; y++)
+ for (int x = 0; x < W; x++) {
+ int n = 0;
+ for (int dy = 0 - 1; dy <= 1; dy++)
+ for (int dx = 0 - 1; dx <= 1; dx++)
+ if (dy || dx) n += get(from, y + dy, x + dx);
+ to.c[y][x] = n == 3 || (n == 2 && from.c[y][x]);
+ }
+ return 0;
+}
+fn show(board* b, int gen) {
+ put_s("generation "); put_n(gen); put_c(10);
+ for (int y = 0; y < H; y++) { for (int x = 0; x < W; x++) put_c(b.c[y][x] ? '#' : '.'); put_c(10); }
+ return 0;
+}
+fn main() {
+ board* a = new(board), b = new(board);
+ a.c[0][1] = 1; a.c[1][2] = 1; a.c[2][0] = 1; a.c[2][1] = 1; a.c[2][2] = 1;
+ // two generations a pass, a -> b -> a: owned boards can't be swapped
+ // through a temporary, since the analyzer can't follow that
+ for (int g = 0; g <= 40; g += 2) {
+ if (g % 20 == 0) show(a, g);
+ step(a, b);
+ step(b, a);
+ }
+ free(d*a); free(d*b);
+ return 0;
+}