// a binary search tree where every node owns its children. there's no free // anywhere: when the root's block ends, the whole tree goes with it. struct node { int v; *node left, right; }; *node.u leaf(int v) { *node n = new(node); n.v = v; return u*n; } // n is borrowed; storing a new leaf into it makes n the leaf's owner fn insert(*node.m n, int v) { if (v < n.v) { if (n.left) insert(n.left, v); else n.left = leaf(v); } else { if (n.right) insert(n.right, v); else n.right = leaf(v); } return 0; } fn walk(*node n) { if (!n) return 0; walk(n.left); putn(n.v); putc(' '); walk(n.right); return 0; } int height(*node n) { if (!n) return 0; int l = height(n.left), r = height(n.right); return 1 + (l > r ? l : r); } fn main() { let before = live_objects(); { *node root = leaf(50); int x = 7; for (int i = 0; i < 30; i++) { x = (x * 37 + 11) % 100; insert(root, x); } walk(root); putc(10); puts("height "); putn(height(root)); puts(", live objects "); putn(live_objects() - before); putc(10); } puts("after the block: "); putn(live_objects() - before); putc(10); return 0; }