namespace; include rt; // struct methods, closures and ownership in one file, written so the // compiler's hints have something to say about it. it runs as it is. struct point { let x, y; // methods get a hidden first parameter called this fn dist(other) { let dx = this.x - other.x; let dy = this.y - other.y; return dx * dx + dy * dy; } } void sink(.d p) { rt.free(p); return; } fn features() { // a closure shares the variables it captures let base = 100; let add = fn(a, b) { return a + b + base; }; let total = add(10, 20); let p1 = rt.new(point); p1.x = 5; p1.y = 12; let p2 = rt.new(point); p2.x = 0; p2.y = 0; // made and given away on the next line, so it never needed a name let tmp = rt.new(2); sink(tmp); // allocated again on every pass of the loop let i = 0; while (i < 3) { let scratch = rt.new(10); scratch[0] = i; sink(scratch); i++; } return total + p1.dist(p2); } void main() { rt.put_n(features()); rt.put_c(10); return; }