// struct methods, closures and ownership in one file, written so the // compiler's hints have something to say about it. it runs as it is. struct point { let x, y; // methods get a hidden first parameter called this fn dist(other) { let dx = this.x - other.x; let dy = this.y - other.y; return dx * dx + dy * dy; } } fn sink(.d p) { free(d*p); return 0; } fn features() { // a closure copies the variables it uses when it is made let base = 100; let add = fn(a, b) { return a + b + base; }; let total = add(10, 20); let p1 = new(point); p1.x = 5; p1.y = 12; let p2 = new(point); p2.x = 0; p2.y = 0; // made and given away on the next line, so it never needed a name let tmp = new(2); sink(d*tmp); // allocated again on every pass of the loop let i = 0; while (i < 3) { let scratch = new(10); scratch[0] = i; sink(d*scratch); i++; } return total + p1.dist(p2); } fn main() { put_n(features()); put_c(10); return 0; }