// expect: 3.500000/0.500000/3.000000/2.000000/ include rt; fn pf(x) { asm { x @ #1220 } rt.put_c(10); return 0; } fn main() { float f = 1.5; int i = 2; pf(f + i); pf(f - 1); pf(f * i); pf(i * 1.0); return 0; }