// push in o3 code: the quick path when there is room, dpush when there is not o3 int fill([]int a, int n) { for (int i = 0; i < n; i++) push(a, i * 3); return len(a); } o3 int sum([]int a) { int s = 0; for (int i = 0; i < len(a); i++) s += a[i]; return s; } o3 float fsum([]float a) { float s = 0.0; for (int i = 0; i < len(a); i++) s += a[i]; return s; } o3 int ffill([]float a, int n) { for (int i = 0; i < n; i++) push(a, 0.5 * i); return len(a); } int main() { []int a = new([]int, 0); put_n(fill(a, 1000)); put_c(' '); put_n(sum(a)); put_c(' '); put_n(a[999]); put_c(' '); put_n(fill(a, 5)); put_c(' '); put_n(cap(a) >= 1005); put_c(' '); []float f = new([]float, 0); ffill(f, 10); put_n(len(f)); put_c(' '); put_n(fsum(f) == 22.5); put_c(' '); put_n(drain(a)); put_c(' '); put_n(len(a)); put_c(10); free(d*a); free(d*f); return 0; } o3 int drain([]int a) { int s = 0; while (len(a) > 0) s += pop(a); return s; }