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// growable arrays and fixed ones
struct point { int x, y; };
fn main()
{
	let before = live_objects();
	{
		[]int a = new([]int);
		for (int i = 0; i < 100; i++) push(a, i * i);
		putn(len(a)); putc(' '); putn(cap(a)); putc(' '); putn(a[99]); putc(' ');
		putn(pop(a)); putc(' '); putn(len(a)); putc(' ');
		resize(a, 3); putn(len(a)); putc(' '); putn(a[2]); putc(' ');
		fixed []int f = new(fixed []int, 5);
		f[4] = 7; putn(f[4] + len(f)); putc(' ');
		[]point ps = new([]point, 2);
		ps[1].y = 9; resize(ps, 10); putn(ps[1].y + len(ps)); putc(' ');
		[8]int st; putn(len(st)); putc(' ');
		[]*point owned = new([]*point);
		for (int i = 0; i < 20; i++) { *point p = new(point); p.x = i; push(owned, d*p); }
		putn(owned[19].x); putc(' ');
		putn(live_objects() - before); putc(10);
	}
	putn(live_objects() - before); putc(10);
	return 0;
}