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namespace;
include rt;
// float kernel, plain and o3. bench_float.sh times them. the letter picks the
// kernel and the digits are how many times to run it, same shape as bench.zc.
float poly(int n) {
float s = 0.0;
float x = 1.25;
int i = 0;
while (i < n) {
s = s + x * 1.5;
x = x * 0.5 + 1.0;
i = i + 1;
}
return s;
}
o3 float poly3(int n) {
float s = 0.0;
float x = 1.25;
int i = 0;
while (i < n) {
s = s + x * 1.5;
x = x * 0.5 + 1.0;
i = i + 1;
}
return s;
}
fn main() {
let which = rt.get_c(), reps = 0, ch = rt.get_c(), r = 0;
while (ch >= 48 && ch <= 57) { reps = reps * 10 + ch - 48; ch = rt.get_c(); }
while (reps > 0) {
if (which == 97) r = (int)poly(20000);
if (which == 98) r = (int)poly3(20000);
if (which == 99) r = (int)poly(2000);
reps = reps - 1;
}
rt.put_n(r);
rt.put_c(10);
return 0;
}
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